I feel like good equivoque can be a really powerful tool but most examples I've seen of it are really poorly done. I feel fairly comfortable forcing decisions regarding 2-3 objects using it (for example tricks where they have to pick one of two coins or piles of cards) but trying to narrow down...
I did a bit of searching, and couldn't find any threads with specifically the info I was looking for - but if anyone else knows of somewhere that goes in-depth on this, let me know.
So I know what Magician's Choice is already - giving the spectator a choice that seems fair, but forcing the...