I'm actually a bit iffy about both of these controls.
Cascade control: The selection process is a bit questionable. If you actually use the riffle glimpse as a selection process, or are willing to change your method of audience selection simply for the sake of adding a control to your repertoire, get the cascade control.
Shinobi control: The magician looks at the selection. This is just me and my style, but my character really has no clue what card the
audience has selected.
@saborfang, Why shouldn't the clipshift be used as a control? It's pretty my only uses for it.
-Your hands don't come together, so there's no heat on them.
-Since your hands don't come together, you can misdirect stronger with your free hand.
-The timing is different compared to the other dribble selection controls, like the side steal and pass. With the clipshift, the crucial moment happens prior to the hands coming together, with the sidesteal, and pass, or most other controls really, the crucial moment happens after the hands come together. This might not seem significant, but it is.
^(i'm not sure if that last point constitutes exposure, but if you're uncomfortable with my wording, let me know.
I'll go as far as to say that the clipshift is effective in different times and places, more so than most people think.